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Experience a new chapter of Tyranny, the critically-acclaimed role-playing game (RPG), in Bastard’s Wound, a new expansion that builds upon the game’s compelling story. Tyranny, an original RPG from Obsidian Entertainment, invites the player to make their mark on a world conquered by evil, and the Bastard’s Wound expansion opens up a new area of the Tiers where refugees from the war-torn.
- Tyranny – Bastard’s Wound PC review Tyranny’s abrupt ending left me wanting more of Obsidian’s villainous RPG. But modest sales convinced me that my days striding across the Tiers, judging.
- Experience a new chapter of Tyranny, the critically-acclaimed role-playing game (RPG), in Bastardu2019s Wound, a new expansion that builds upon the gameu2019s compelling story. Tyranny, an original RPG from Obsidian Entertainment, invites the player to make.
- Tyranny, an original RPG from Obsidian Entertainment, invites the player to make their mark on a world conquered by evil, and the Bastard’s Wound expansion opens up a new area of the Tiers where.
Bastard's Wound is a location in Bastard's Wound. In a broader sense, it refers to the entire region, an isolated mountain in the Bastard Tier.
Background[edit | edit source]
The central settlement of the Bastard's Wound is less a town than a ramshackle collection of tents, Beastmen nests, and reclaimed Oldwalls chambers. The refugees have erected sturdy stone bridges over the large chamber's many waterways, and faint light makes its way down from the fractured Oldwalls above.
The Wound gets enough sunlight to cultivate crops on the upper levels - cabbage, gnashroot, radishes. Mushrooms, even. The biggest challenge here is drinking water, despite appearances. Something in the Oldwalls environment leeches into the water and corrupts it, producing a most curious disease in the afflicted. There's no fever or chills, bleeding, vomiting or what have you, but you will waste away over time, as if one were starving.
Points of interest[edit | edit source]
- This is a rather sprawling, converted section of the Oldwalls, against Kyros' laws. The two people in front will flee as soon as they see you and Mell will approach following them. Talking to him completes Hidden Truths and starts The Ones Who Got Away.
- Wagstaff plies his trade to the southeast, while Jaspos and his Forge-Bound are to the northwest. The Beastmen are to the northeast, with merchants focused in the center of the area.
- Teleporters connect to various areas of the Wound and require keystones for activation. The central one is always active and goes to the Bastard Wound farm, the southernmost (by the entrance) connects to Fractured Depths and Darkened Hollow.
Characters[edit | edit source]
- Leaders
- Mell, the Sage leader (well, in lieu of the actual Sage leader)
- Wagstaff/Jaspos, two competing leaders (a Tidecaster and a Forgebound)
- Other
- Telesophia, a Disfavored captive.
- Insipid Moniker, Wagstaff's apprentice.
- Argaen, Tonves, Eisly, members of Jaspos' coterie.
- Gloom-of-Dawn, member of the beast tribes
- Merchants
Tyranny Bastard Wound Best Ending
- Elegy (ironwork)
- Pelagia (Oldwalls salvage)
- Anaxios (general supplies)
- Neread (general supplies)
Loot[edit | edit source]
- Recipe: Colossus Extract: Sold by Pelagia.
- Cerulean Scales: Sold by Elegy.
- Imperator's Oldwalls Regalia: Sold by Anaxios